It’s been a while since my last blog post, and I apologise for the sparsity of updates in the recent time. Thing is, I haven’t found much time to work on the Retrode recently; a couple of research projects and a class I am co-teaching this semester are keeping me rather busy. But the little time I did find was well invested:
- I managed to trace down that one big nasty bug.
- [Aaron] over at consoleclassix.com and I got his home-built Turbografx 16 adapter to work. Details to follow.
- I came up with a simple solution to the logic level translation required for N64/GBA carts. Firmware support at 95% (N64) and 30% (GBA) complete; full schematics of cart adapter will follow soon.
So, you may expect some definite good news in the near future :)
Until then,
Matthias










The only cartridge games I have SNES, Genesis, N64, and Game Boy (Color/Advance). The ones I would most likely use with it are the ones that are not going to be on Virtual Console for some reason. Earthbound (legal issues), Super Mario All-Stars + World (this would be a loss because Nintendo could make more money selling them separately; problem is the NES Mario games cannot save progress the same way Super Mario All-Stars does), Killer Instinct Gold and Goldeneye (the problem is Rare and Microsoft). I wonder if Gamecube games are going to be part of Retrode’s future. I know Retrode is designed for cartridges, but those things might as well be cartridges. They do not run on a plain old disc drive; I heard it is because the way a disc spins in a Gamecube is different from the way a pc disc drive would spin it (opposite direction.)
Me, build a disc drive for the Gamecube? LOL, no way… :)
Building a disc drive would be completely unnecessary… There exists Wii homebrew applications for dumping Wii and Gamecube discs to a PC, much like the Retrode allows you to do with old cartridges.
Cool! Will you sell the PC Engine adapter in your online store?
consoleclassix! I love it! I’m glad he’s involved even though this kind’ve threatens his business model.
Good to hear you are full of things to do, what was the nasty bug?
Nice to hear more adapters are working as well.
AVR microcontrollers sometimes behave strangely when you do a lot of left- and right shifting on long variables.