There are times in life when you can only sit and wait. Not here, not now. In the time that the plastic cases are taking to arrive, I figured I might as well do something useful, and started to look into plug-ins some more.
Thanks to our old friend [JonY] (who already brought us the Virtual Boy adapter), I have on my desk a mess of wires (albeit nicely numbered) that will soon become a plug-in for Sega Master System games! In fact, all the SMS games in my collection are already reading correctly. Since the ROM header doesn’t contain a game title, the filename is always generic ("TmrSega.sms"). I am currently fine-tuning the size and memory mapper detection, and so I’m fairly positive that support for the plug-in will already be included in the Retrode 2 factory firmware. The plug-in is also compatible to the Retrode 1 with a firmware update. As always, the wiring and layout will be released into the public domain, so expect to find schematics and board layout soon on the plug-in page.
As if that weren’t enough, the firmware now also supports [ponrev]’s Neo Geo Pocket plug-in including full auto-detection (game title and ROM size). Does anyone know where to get NGP cart connectors in large quantities (200+pcs)?
Pre-assembled SMS plug-ins will most likely become available in time for the Retrode 2 release. I’m also working hard to source a batch of GBA connectors to provide another run of GBx/N64 plug-ins along with that. Pre-orderers of the Retrode 2 can have plug-ins added to their open orders at no additional shipping cost (details to be announced). In the meantime, feel free to check out my latest videos (after the break) for a preview of the Retrode 2 and its new fancy case, as well as a demonstration of my abundant bossa-nova chops.