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OUYA + Retrode + N64 plug-in = success!

This just in from our old friend Hunter Davis: a video demoing the Retrode with N64 plug-in on an OUYA running Mupen64 with minimum adjustments to the factory configuration. Read his blog post with detailed steps here… It seems that Mupen64’s sound is still a bit shaky, but experience tells us we can expect some [...]

World’s Smallest Multi-Cartridge Console

Quite a while back, I set out to squeeze a Raspberry Pi into my Retrode, aiming to combine both into what I believe is the "World’s Smallest Multi-Cartridge Console"… (feel free to convince me otherwise)

Lots of things happened in the meantime, so it was only last week that I finally managed to wrap everything up. [...]

Improving obscure plug-in adapters

New: if you want to test Muzer’s latest improvements on VCS2600 and TG16/PCE support, please try Firmware v0.18b alpha for Retrode 1 and Retrode 2. Please find updating instructions on this page.

My (incredibly messy) workspace for Retrode development

Many design and development decisions that turned the Retrode into its current form originate from community input. [...]

Retrode-to-console conversion, Part 1

Finally found a little time to destroy my new Raspberry Pi. Check it out:

Sega Pico Plug-in adapter is the latest addition to the Retrode family

Pico Plug-in adapter

crazy2001 over on the www.arcadezentrum.com forums has been hard at work. Knowing that the Sega Pico was based on the Megadrive, he set out to make a plug-in adapter to read the Pico ‘books’ on his Retrode. He was kind enough to send over some instructions on how to build one:

Retrode Sega PICO [...]

iPad, meet the Retrode

Great news, everybody! Starting with firmware v0.17d (coming up in a few days), the Retrode will be fully compatible to the iCade protocol, meaning that you can use it to connect original SNES and Sega controllers to iPad! Watch Phil Howard of Gadgetoid UK, who also suggested this new feature, give it a test run [...]

Sega Master System and Game Gear Plug-in adapter

As previously reported, Matthias and myself have been working on a Master System and Game Gear plug-in adapter.

I am very pleased to now say that we have a fully working adapter, which (I think) will go into production at some point later in the year.

You can read all about how it came to be over [...]