<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Retrode.org</title>
	<atom:link href="http://www.retrode.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.retrode.org</link>
	<description>.org</description>
	<lastBuildDate>Wed, 09 May 2012 17:06:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Firmware update &#8211; Lots of good new stuff</title>
		<link>http://www.retrode.org/2012/05/firmware-update-lots-of-good-new-stuff/</link>
		<comments>http://www.retrode.org/2012/05/firmware-update-lots-of-good-new-stuff/#comments</comments>
		<pubDate>Wed, 09 May 2012 17:06:31 +0000</pubDate>
		<dc:creator>Matthias_H</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.retrode.org/?p=2523</guid>
		<description><![CDATA[Button mapping for HID mode selection
<p>Dear all,</p>
<p>A firmware update is knocking on the door. Besides a few technicalities, there are two main features in the new version: support for two N64 controllers (yay! Played my first round of Super Mario 64 last night, with proper analogue controls), and an option to set the HID Mode [...]]]></description>
			<content:encoded><![CDATA[<div style="align:center; float:right; margin:10px"><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/dpadSettings.png"><img src="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/dpadSettings-300x177.png" alt="D-pad settings" title="D-pad settings" width="300" height="177" class="alignnone size-medium wp-image-2524" /></a><br /><span style="font-size:80%">Button mapping for HID mode selection</span></div>
<p>Dear all,</p>
<p>A firmware update is knocking on the door. Besides a few technicalities, there are two main features in the new version: support for two N64 controllers (yay! Played my first round of Super Mario 64 last night, with proper analogue controls), and an option to set the HID Mode upon startup without having to edit the config. </p>
<p>Please find the firmware and updating instructions <a href="/firmware">on this page</a>. As always, I&#8217;d be glad if you could give it a test run, and report if something doesn&#8217;t quite work the way it&#8217;s supposed to. Here&#8217;s the full list of changes:</p>
<div style="font-family: lucida console, monospace, courier; white-space:pre-wrap; line-height:60%">v0.17h alpha (2012-05-08)<br />
- KB Mode ([HIDMode] 3) now supports 4 players<br />
- Streamlined config file (no more key mappings, file<br />
  extensions for plug-in prototypes)<br />
- Added config options for SMS and GG rom extensions<br />
- A dedicated USB PID per HIDMode setting, for<br />
  smoother enumeration, and driver handling by OS<br />
- Fixed overdump mode (HWB button)<br />
- HID joystick (HIDMode 1, 2) now reports 16 buttons<br />
- N64 controller support: Connect data line via 220ohm<br />
  resistor to Sega slot pins A7 (controller #1) and<br />
  A5 (#2).<br />
- Startup HIDMode setting: Hold down D-pad to choose<br />
  values 0 (up), 1 (up+left), 2 (left), 3 (down+left),<br />
  4 (down). Also press Start to make the setting<br />
  permanent</div>
<p><span id="more-2523"></span></p>
<h3>Setting the [HIDMode] using game controller</h3>
<p>The [HIDMode] setting in the RETRODE.CFG file determines the way the Retrode identifies itself, and in particular the game controllers, to the operating system. By default, the Retrode 2 registers in [HIDMode] 1, i.e., four USB joysticks (in this order, left SNES, right SNES, left SEGA, right SEGA port). However, some emulators under some operating systems (Mac OS X) don&#8217;t fully support USB game controllers and work more reliably with keyboards. So the Retrode can also pretend to be two keyboards (why two? A boot protocol keyboard supports 6 simultaneous key presses, which is not enough for multiplayer gaming). The keyboard mode is [HIDMode] 3. Please find a full list of modes <a href="http://www.retrode.org/documentation/the-retrode-cfg-file">on this page</a>.</p>
<p>So far, this setting could only be made in the Retrode&#8217;s configuration file. From firmware version 0.17h on, there is a second option: by holding down the D-pad of a game controller upon startup (reset) of the Retrode, the user can select one out of five HID modes. If the Start button is pressed in addition, the setting will also be stored to the device configuration. Please see the image above for reference.</p>
<h3>N64 controller support</h3>
<div style="align:center; float:right; margin:10px"><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/n64ctrl.jpg"><img src="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/n64ctrl-200x300.jpg" alt="n64ctrl" title="n64ctrl" width="200" height="300" class="alignnone size-medium wp-image-2527" /></a><br /><span style="font-size:80%">Retrode asking, controller responding</span></div>
<p>In anticipation of the upcoming N64 plug-in adapter, I&#8217;ve implemented support for N64 controllers. So far, only standard controllers are supported but memory paks etc. should be relatively easy to retrofit at a later point. The controllers need to be connected before the Retrode starts up (or, simply hit the Reset button  to trigger re-detection).</p>
<p>Even without the plug-in, this is a super-easy retrofit for anyone with the most basic soldering skills. I used an old (faulty) plug-in prototype board and glued some connectors on top (yes: it&#8217;s a mess, but ah well). Another option would be to retrofit the connectors on the Retrode itself. Either way, first of all you want to make sure that the Retrode&#8217;s voltage selector switch is set to 3.3V:</p>
<p><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/3v3.jpg"><img src="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/3v3-150x150.jpg" alt="3v3" title="3v3" width="150" height="150" class="alignnone size-thumbnail wp-image-2526" /></a></p>
<p>The wiring is as simple as this: Just connect the controller ports&#8217; power pins as shown in the schematic below. For instance, for 3V3, you could use SEGA cartridge pin A31, and for ground, pin A1. The data lines (middle pins) are connected through 220 ohm resistors to SEGA cart pins A5 and A7. Please note that the drawing shows the connector on the console as seen from the user. If you&#8217;re not sure about left vs. right, supply voltage and ground, <a href="http://skytroniks.com/images/n64contports.jpg">here&#8217;s what it should look like</a>.</p>
<p><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/2012-05-n64ctrl-schem.jpg"><img src="http://www.retrode.org/wordpress/wp-content/uploads/2012/05/2012-05-n64ctrl-schem-300x196.jpg" alt="2012-05-n64ctrl-schem" title="2012-05-n64ctrl-schem" width="300" height="196" class="alignnone size-medium wp-image-2532" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.retrode.org/2012/05/firmware-update-lots-of-good-new-stuff/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Packaging Fantasies</title>
		<link>http://www.retrode.org/2012/04/packaging-fantasies/</link>
		<comments>http://www.retrode.org/2012/04/packaging-fantasies/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 14:31:38 +0000</pubDate>
		<dc:creator>Matthias_H</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.retrode.org/?p=2511</guid>
		<description><![CDATA[<p> No text today :)</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/04/IMG_6943.jpg"><img style="margin:3px" src="http://www.retrode.org/wordpress/wp-content/uploads/2012/04/IMG_6943-300x226.jpg" alt="box1" title="box1" width="300" height="228" class="alignnone size-medium wp-image-2512" /></a><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/04/IMG_6939.jpg"><img style="margin:3px" src="http://www.retrode.org/wordpress/wp-content/uploads/2012/04/IMG_6939-300x221.jpg" alt="box2" title="box2" width="300" height="228" class="alignnone size-medium wp-image-2513" /></a><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/04/IMG_6941.jpg"><img style="margin:3px" src="http://www.retrode.org/wordpress/wp-content/uploads/2012/04/IMG_6941-300x228.jpg" alt="box3" title="box3" width="300" height="228" class="alignnone size-medium wp-image-2514" /></a><br /> No text today :)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.retrode.org/2012/04/packaging-fantasies/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>New Tutorial for Windows Users</title>
		<link>http://www.retrode.org/2012/04/new-tutorial-for-windows-users/</link>
		<comments>http://www.retrode.org/2012/04/new-tutorial-for-windows-users/#comments</comments>
		<pubDate>Tue, 03 Apr 2012 04:58:24 +0000</pubDate>
		<dc:creator>Matthias_H</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.retrode.org/?p=2496</guid>
		<description><![CDATA[ 
<p>Our new tutorial section is beginning to grow &#8211; our old friend Muzer has just written up a detailed tutorial for Windows users. If you are having trouble setting up your Retrode, make sure to check it out. Thanks Muzer for your effort!</p>
<p>&#x2192; Want to contribute a tutorial? Let us know at &#x65;d&#x69;&#x74;o&#x72;&#115;&#64;&#x72;&#101;t&#x72;&#111;d&#x65;&#46;o&#x72;g!</p>
]]></description>
			<content:encoded><![CDATA[<div style="float:left; margin:10px"><a href="http://www.retrode.org/tutorials/windows"><img src="http://www.retrode.org/wordpress/wp-content/uploads/2012/04/tutorial-Windows-ZSNES2-150x150.png" alt="tutorial-Windows-ZSNES2" title="tutorial-Windows-ZSNES2" width="150" height="150" class="alignnone size-thumbnail wp-image-2479" /></a> </div>
<p>Our <a href="/tutorials">new tutorial section</a> is beginning to grow &#8211; our old friend Muzer has just written up <a href="/tutorials/windows">a detailed tutorial for Windows users</a>. If you are having trouble setting up your Retrode, make sure to check it out. Thanks Muzer for your effort!</p>
<p><em>&#x2192; Want to contribute a tutorial? Let us know at <a href="&#109;&#x61;i&#x6c;t&#x6f;:&#101;&#x64;i&#x74;o&#x72;s&#64;&#x72;e&#x74;r&#x6f;d&#101;&#x2e;o&#x72;g">&#x65;&#x64;&#x69;&#116;ors&#x40;&#x72;&#x65;&#116;rod&#x65;&#x2e;&#x6f;&#114;g</a>!</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.retrode.org/2012/04/new-tutorial-for-windows-users/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Firmware Update: Controllers</title>
		<link>http://www.retrode.org/2012/03/firmware-update-controllers/</link>
		<comments>http://www.retrode.org/2012/03/firmware-update-controllers/#comments</comments>
		<pubDate>Tue, 20 Mar 2012 14:25:05 +0000</pubDate>
		<dc:creator>Matthias_H</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.retrode.org/?p=2434</guid>
		<description><![CDATA[<p>We recently received reports about glitches with the SNES controller readout (controller doesn&#8217;t work, sometimes works, or goes nuts when you press B button). If you are suffering from such problems, please make sure to flash your device to the latest firmware v0.17f, and let us know if it helps. We consider this an essential [...]]]></description>
			<content:encoded><![CDATA[<p>We recently received reports about glitches with the SNES controller readout (controller doesn&#8217;t work, sometimes works, or goes nuts when you press B button). If you are suffering from such problems, please make sure to flash your device to the latest firmware v0.17f, and <a href="http://forum.retrode.org">let us know</a> if it helps. We consider this an essential update since it also fixes a nasty glitch with savegame writing.</p>
<p><a href="/firmware">Find the latest firmware here.</a></p>
<pre>v0.17f (2012-03-19)
- Essential fix for SNES controllers ("B Button
  Problem" and others)
- Bugfix SRAM writing: didn't check against total size</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.retrode.org/2012/03/firmware-update-controllers/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Plug-In Prototypes</title>
		<link>http://www.retrode.org/2012/03/plug-in-prototypes/</link>
		<comments>http://www.retrode.org/2012/03/plug-in-prototypes/#comments</comments>
		<pubDate>Tue, 20 Mar 2012 13:37:42 +0000</pubDate>
		<dc:creator>Matthias_H</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.retrode.org/?p=2422</guid>
		<description><![CDATA[
<p>

<p>At last, I have managed to find some time and prepare a set of plug-in prototypes! Those beauties are already pretty close to the real production run that is planned for later this year. The three models are as follows:</p>

 Game Boy (GB/GBC/GBA) plug-in with additional unpopulated N64 slot because, well, why not? :)
Nintendo 64 [...]]]></description>
			<content:encoded><![CDATA[<div style="float:right;margin:5px;margin-left:20px;"><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/03/IMG_6621.jpg"><img src="http://www.retrode.org/wordpress/wp-content/uploads/2012/03/IMG_6621-300x242.jpg" alt="Plug-in circuit boards and raw shell" title="Plug-in circuit boards and raw shell" width="300" height="242" class="alignnone size-medium wp-image-2437" /></a></div>
<p><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/03/IMG_6634.jpg">
<div style="clear:right;float:right;margin:5px;margin-left:20px;"><img src="http://www.retrode.org/wordpress/wp-content/uploads/2012/03/IMG_6634-300x226.jpg" alt="Assembled and with sticky labels" title="Assembled and with sticky labels" width="300" height="226" class="alignnone size-medium wp-image-2438" /></a></div>
<p>At last, I have managed to find some time and prepare a set of plug-in prototypes! Those beauties are already pretty close to the real production run that is planned for later this year. The three models are as follows:</p>
<ul>
<li> Game Boy (GB/GBC/GBA) plug-in with additional unpopulated N64 slot because, well, why not? :)</li>
<li>Nintendo 64 (N64) plug-in</li>
<li>Master System (SMS) plug-in</li>
</ul>
<p>These are plug-ins for the three cartridge systems for which we managed to source connectors. Always eager to hear about potential suppliers for historic cartridge connectors so we can grow our plug-in range! Since people keep on asking: We currently do NOT plan for a commercial NES plug-in since technical limitations of the NES cartridge system would not make it a lot of fun to use anyway.</p>
<p>Those of you who have been following the project closely may notice that there are a few design changes compared to earlier versions. The GBx and N64 combo plug-in was split into two separate boards (although the GBx one still has the soldering pads for a N64 slot because it doesn&#8217;t cost anything extra). The SMS plug-in in its current revision does not feature solder pads for an optional Game Gear connector (had been planned as a user retrofit but didn&#8217;t make it into this prototype for lack of space). </p>
<p>And now, tell me: Are they not lovely? :)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.retrode.org/2012/03/plug-in-prototypes/feed/</wfw:commentRss>
		<slash:comments>58</slash:comments>
		</item>
		<item>
		<title>Sega Pico Plug-in adapter is the latest addition to the Retrode family</title>
		<link>http://www.retrode.org/2012/02/sega-pico-plug-in-adapter/</link>
		<comments>http://www.retrode.org/2012/02/sega-pico-plug-in-adapter/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 22:02:40 +0000</pubDate>
		<dc:creator>Jon</dc:creator>
				<category><![CDATA[User stories]]></category>

		<guid isPermaLink="false">http://www.retrode.org/?p=2362</guid>
		<description><![CDATA[</p>
Pico Plug-in adapter

<p>crazy2001 over on the www.arcadezentrum.com forums has been hard at work. Knowing that the Sega Pico was based on the Megadrive, he set out to make a plug-in adapter to read the Pico &#8216;books&#8217; on his Retrode. He was kind enough to send over some instructions on how to build one:</p>
Retrode Sega PICO [...]]]></description>
			<content:encoded><![CDATA[<div style="float:right;clear:right; margin-left:20px; margin-bottom:10px"><img class="alignright size-medium wp-image-2365" title="Pico Plug-in adapter" src="http://www.retrode.org/wordpress/wp-content/uploads/2012/02/Adapter01-300x224.jpg" alt="Pico Adapter" width="300" height="224" /></p>
<div align="center">Pico Plug-in adapter</div>
</div>
<p>crazy2001 over on the www.arcadezentrum.com forums has been hard at work. Knowing that the Sega Pico was based on the Megadrive, he set out to make a plug-in adapter to read the Pico &#8216;books&#8217; on his Retrode. He was kind enough to send over some instructions on how to build one:</p>
<h4 style="padding-left: 30px;">Retrode Sega PICO Plug-in adapter</h4>
<p style="padding-left: 30px;">A Sega &#8220;PICO&#8221; to &#8220;MEGADRIVE&#8221; Adapter is pretty easy, as both Systems are basically the same! The Cartridges only have a different PIN-Layout! The Retrode even recognize the RomSize and the RomName&#8230;as it would be with a Megadrive-cartridge!</p>
<p style="padding-left: 30px;">So for an adapter you need the following stuff:</p>
<ol style="padding-left: 30px;margin-left: 30px;">
<li>A PICO console (the Pinout of the PICO-Cartridges is unique), where you can de-solder the Cartridge-SLOT</li>
<li>A Megadrive cartridge (I used SONIC &#8211; THE HEDGEHOG)</li>
<li>Wires</li>
<li>Solder</li>
<li>Electrical tape</li>
<li>A Multimeter (not really needed, but nice to have sometimes)</li>
</ol>
<p><span id="more-2362"></span></p>
<p style="padding-left: 30px;">Instructions:</p>
<ol style="padding-left: 30px;margin-left: 30px;">
<li> Open the Sega PICO console and desolder the cartridge-slot. I used a hotair-gun for that!</li>
<li>Open the Megadrive cartridge, desolder everything from the PCB (Eeproms,&#8230;)</li>
<li>Now solder some wires between the pins of the megadrive-cartridge and the pins of the Pico-cartridge-slot as you see below!</li>
<li>
<pre>PICO - Megadrive        | Description
------------------------------------
01   -  A16             | A17
02   -  A14             | A16
03   -  A12             | A15
04   -  A10             | A14
05   -  A08             | A13
06   -  A06             | A12
07   -  A04             | A11
08   -  B05             | A10
09   -  B04             | A9
10   -  B08             | A20
11   -  B09             | A21
12   -  B07             | A19
13   -  B06             | A18
14   -  A03             | A8
15   -  A05             | A7
16   -  A07             | A6
17   -  A09             | A5
18   -  A11             | A4
19   -  A13             | A3
20   -  A15             | A2
21   -  A17             | A1
22   -  B17             | CE (CAS0)
23   -  A01             | GND
24   -  A18             | GND
25   -  B16             | OE(IC11#8*)
26   -  A20             | D0
27   -  A21             | D8
28   -  A23             | D1
29   -  A24             | D9
30   -  A26             | D2
31   -  A27             | D10
32   -  A29             | D3
33   -  A30             | D11
34   -  A31             | VCC
35   -  A28             | D4
36   -  B25             | D12
37   -  A25             | D5
38   -  B24             | D13
39   -  A22             | D6
40   -  B23             | D14
41   -  A19             | D7
42   -  B22             | D15
43   -  A32             | GND
44   -  A32             | GND
45   -  B19             | CLK
46   -  A02             | VCC
47   -  Not Connected   | SRAM(IC17#7*)
48   -  Not Connected   | LWR
49   -  Not Connected   | MRES
50   -  A02             | VCC</pre>
</li>
<li>Put everything back, as good as possible, into the Megadrive-cartridge and use some electrical tape to fix everything!</li>
<li>Have fun with playing the games!</li>
</ol>
<p>Pictures:</p>
<div align="center"><a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/02/PICOcart.jpg"><img class="alignnone size-medium wp-image-2366" title="PICO cartridge PCB" src="http://www.retrode.org/wordpress/wp-content/uploads/2012/02/PICOcart-300x225.jpg" alt="PICO cartridge PCB" width="300" height="225" /></a> <a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/02/Adapter_in_Retrode.jpg"><img class="alignnone size-medium wp-image-2364" title="Pico Adapter in the Retrode" src="http://www.retrode.org/wordpress/wp-content/uploads/2012/02/Adapter_in_Retrode-300x224.jpg" alt="Pico Adapter in the Retrode" width="300" height="224" /></a> <a href="http://www.retrode.org/wordpress/wp-content/uploads/2012/02/Read_Cartridge.jpg"><img class="alignnone size-medium wp-image-2367" title="Reading the Pico cartridge" src="http://www.retrode.org/wordpress/wp-content/uploads/2012/02/Read_Cartridge-300x224.jpg" alt="Reading the Pico cartridge" width="300" height="224" /></a></div>
<p><strong>Source:</strong> <a title="Click to visit www.arcadezentrum.com" href="http://www.arcadezentrum.com/forum/showthread.php?15085-Sega-Pico&amp;s=ccb78aa78fbedfac03ee9ddf2ae53d33&amp;p=138868#post138868" target="_blank">www.arcadezentrum.com forums [German]</a>.</p>
<p><em>→ Got a story? Let us know at <a href="&#x6d;&#x61;&#x69;&#x6c;&#x74;&#x6f;&#x3a;&#x65;&#x64;&#x69;&#x74;&#x6f;&#x72;&#x73;&#x40;&#x72;&#x65;&#x74;&#x72;&#x6f;&#x64;&#x65;&#46;&#111;&#114;&#103;">e&#100;&#x69;to&#x72;&#x73;&#64;&#114;&#x65;&#x74;r&#111;&#x64;e.&#x6f;&#x72;g</a>.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.retrode.org/2012/02/sega-pico-plug-in-adapter/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Call for Tutorials / Documentation</title>
		<link>http://www.retrode.org/2012/02/call-for-tutorials/</link>
		<comments>http://www.retrode.org/2012/02/call-for-tutorials/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 19:58:12 +0000</pubDate>
		<dc:creator>Matthias_H</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.retrode.org/?p=2349</guid>
		<description><![CDATA[
<p>Dear all,</p>
<p>We are currently in the process of gathering step-by-step tutorials that provide assistance through the process of setting up your Retrode under various operating systems and emulators. We hope that these tutorials will be of use for people who are new to emulation and USB game controllers.</p>
<p>Our first entry explains the setup of the [...]]]></description>
			<content:encoded><![CDATA[<div style="float:right;margin:20px"><img src="/wp-content/uploads/2012/02/SuSE-kegaconfig1-300x241.png"></div>
<p>Dear all,</p>
<p>We are currently in the process of gathering step-by-step tutorials that provide assistance through the process of setting up your Retrode under various operating systems and emulators. We hope that these tutorials will be of use for people who are new to emulation and USB game controllers.</p>
<p><a href="/tutorials">Our first entry explains the setup of the Retrode under SuSE Linux</a>, and we hope to collect lots more over time. As we all know, the thing with tutorials is, there can never be enough of them. To help others enjoy their Retrode as much as you do, we therefore ask you to contribute! Whenever you solved a specific problem in a non-obvious way, please write it up. Any material, including screenshots, links to instructional videos, etc., can be sent to <a href="&#x6d;&#97;il&#x74;&#x6f;:e&#x64;&#x69;&#116;or&#x73;&#64;re&#x74;&#x72;&#111;d&#x65;&#x2e;&#111;rg">edi&#116;&#111;&#x72;&#x73;&#x40;&#x72;etr&#111;&#100;&#x65;&#x2e;&#x6f;&#x72;g</a>, and we will be more than happy to take care of it. </p>
<p>Thank you for your effort!</p>
<p>Matthias and the retrode.org Editing Team</p>
]]></content:encoded>
			<wfw:commentRss>http://www.retrode.org/2012/02/call-for-tutorials/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
	</channel>
</rss>

